Free course
Learning Artivive: from trigger image to interactive experience
A free, self-paced written course on turning a photo, poster, or product into a living augmented-reality experience. No code required.
Start module 1Create your free account
5 modules · 23 lessons · 4 to 6 hours · Free to read
Welcome back. Continue with Module 1

Who it's for
No code and no AR experience needed
Artists and illustrators
Bring a painting, print or drawing to life: a looping video, a 3D object or particles on top of the artwork, seen through a phone.
Teachers and students
Learn the editor step by step before you use it in class. The course assumes no experience with AR, animation or code.
Designers, brands and museums
See what a poster, a label or a product can do, from a simple overlay to an experience the viewer controls with a tap.
All you need is a desktop browser for the editor and the free Artivive app to see your work on a phone. New to Artivive? Module 1 is the smoothest way in.
The course
Pick a module to start
Five modules, 23 lessons - all open. Choose wherever you'd like to begin.
Module 1 · 4 lessons
Foundations
What Artivive is, how it works, and how to get set up.
You will learn
- What is Artivive?
- Creating your account
- Choosing the right plan
- The Artivive Editor
Not started
Module 2 · 5 lessons
Trigger Images & Digital Layers
The anchor your whole experience is built on, and the layers you build on top of it.
You will learn
- Understanding the trigger image
- Optimising image recognition
- Adding & positioning layers
- Publishing & previewing
- Viewing your AR experience
Not started
Module 3 · 5 lessons
File Formats & Media Craft
Getting every asset type - video, 3D, audio, particles - production-ready.
You will learn
- Formats & size limits
- Video best practices
- Working with 3D objects
- Particle effect layers
- 3D spatial audio
Not started
Module 4 · 4 lessons · Pro Plus to build
Timeline: Animating Your Artwork
From static overlay to choreographed, multi-layer motion. Pro Plus required.
You will learn
- What is Timeline?
- The five core actions
- Speed curves & duration
- Groups & combined actions
Not started
Module 5 · 5 lessons · Pro Plus to build
Sequences: Building Interactive Experiences
From playback the viewer watches, to states the viewer controls.
You will learn
- Multi-state experiences
- Creating & connecting sequences
- Advanced sequence actions
- Testing interactions
- What you can build
Not started
Good to know
Questions about the course
Do I need a paid Artivive account to take this course?
No. A free Creator Account is enough for Modules 1 through 3, including trigger images, layers, and publishing. Modules 4 and 5 cover Timeline and Sequences, which are Pro Plus features on Artivive's side - you can still read those lessons on a free account and upgrade when you're ready to build them.
Do I need design or coding experience?
No. Artivive's editor is entirely drag-and-drop. This course assumes no prior experience with AR, animation, or code.
What software do I actually need?
Just a modern desktop browser for the editor, and the free Artivive app (or a WebAR-enabled artwork) to view your work on a phone.
How long does the course take?
Most learners get through all five modules in four to six hours. It's fully self-paced, so you can spread that across a weekend or a few weeks.
Do I need to go through the modules in order?
No - every module is open, so you can jump to whichever one you need. That said, they're written as a progression: Module 2 assumes the account setup from Module 1, Module 4 assumes the layer skills from Module 2, and Module 5 builds on Timeline concepts from Module 4. If you're brand new to Artivive, going in order is the smoothest path.
Free and self-paced
Start with Module 1
What Artivive is, how it works and how to get set up. Then make your first artwork in the free editor.








